Introduction

The current rulers of Oerth have spent the last century in an unrelenting battle with the forces of evil. Known as the war of "" it is difficult to put a specific starting point, but there is no doubt that it is winding down. Evil is on the verge of being defeated in Oerth. The monstrous nations have been crushed, the “Sea of Dust” is now a burgeoning ecosystem. Technological innovation is improving the living and working conditions of the average humanoid and the evil human countries are shrinking due to attrition and migration. Some say that Oerth is becoming a paradise.

But there is a problem, the destruction of evil and pacification of wild spaces, have left those with adventurous spirits without an outlet. Those looking for new challenges above the normal call of life will soon grow restless. This has been foreseen by those in power with vision, they are not blind to the needs of those few of future generations, those with wanderlust and adventurous spirit.

A gate, that was discovered early in the war, and kept as a secret by the rulers of Oerth for nearly 100 years is about ready to be opened. The Oracle of the Elves has been delving into the ether for information about this gates destination. Those who know of its existence are looking to recruit a group of adventurers to go through the gate and establish a place on this new world for those who wish for a more exciting life. As a adventurer of renown, you have been invited to join this singular opportunity.

Introduction

Hrafnheim JasonBardon